SportsCap: Monocular 3D Human Motion Capture and Fine-grained Understanding in Challenging Sports Videos
(Submit to IJCV 2020) International Journal of Computer Vision
We propose SportsCap – the first approach for simultaneously capturing 3D human motions and understanding fine-grained actions from monocular challenging sports video input.
TightCap: 3D Human Shape Capture with Clothing Tightness
(Submit to TOG 2020) ACM Transactions on Graphics
We present TightCap, a data-driven scheme to capture both the human shape and dressed garments accurately with only a single 3D human scan.
Pose2Body: Pose-Guided Human Parts Segmentation
(ICME 2019 Oral, 15% accept rate) IEEE Conference on Multimedia and Expo
We present a novel technique that we call Pose2Body that robustly conducts human parts segmentation based on the pose estimation results.
Sparse Photometric 3D Face Reconstruction Guided by Morphable Models
Xuan Cao, Zhang Chen, Anpei Chen, Xin Chen, Shiying Li, Jingyi Yu
(CVPR 2018) IEEE Conference on Computer Vision and Pattern Recognition
We present a novel 3D face reconstruction technique that leverages sparse photometric stereo (PS) and the latest advances on face registration modeling from a single image.
AutoSweep: Recovering 3D Editable Objects from a Single Photograph
(TVCG 2018) IEEE Transactions on Visualization and Computer Graphics
We present a fully automatic framework for extracting editable 3D objects directly from a single photograph.
September 2012 - July 2016
I received a B.S. degree in electronic information science and technology and won honorable awards including:
- C++ (OpenGL, OpenCV, Qt, Eigen, PCL, CUDA and so on. )
- Python (Pytorch, Tensorflow, Mxnet)
- Visual Studio, Pycharm, Jupyter Notebook, Android Studio
- Unity3D, Blender
- Adobe Photoshop, Premiere
- Latex, Markdown
- Leap Motion, HTC Vive